


Potions can be crafted from herbs however special elemental potions with a specified element can be crafted using an berry of an element and herb and it’ll be crafted into a potion of that element.Ĥ. Candies are similar to how they worked in Minomonsters 2 however you can now use lower tier candy on higher rarity minos to try your luck, and guardian candy is removed.ģ. Elemental Berries that used to work as something for evolution now work as something similar to XP candy which could help speed up progression on leveling minos up, and if a berry is fed to the mino that’s the same element as the berry, the mino will gain bonus xp from that berry.Ģ. Universal level cap that all mino’s current levels cannot exceed for now until an island is completed that goes 15-30-45-60-80-130 (cap goes up for each island completed)ġ. When minos are caught the level they start at could range from 1-20 based on which area and island they’re caught fromĨ. Ultimate minos are extremely rare and can be found only in hard mode but they have a fair chance of dropping its respective ultimate stones here the mino that’s compatible with the ultimate stone can use the stone to then transcend into its ultimate form.Ħ. Each mino can equip 2 equipment where the equipment could work like simple stat boosts or it could even work like an extra perkĥ. Each mino has about 3 usable skills besides their basic attack which could be skills to attack, heal, buff, or debuff that could be single target, Aoe, or l self use.Ĥ. Each mino has at least 1 to 3 perks which they could range from basic effect to complex effect.ģ. Each mino has an energy meter that similar to Minomonsters 1.0 that recharges when the mino collects energy thru dealing enough amount of damage to a foe or sometimes from the area it’s fighting in.Ģ. Each of the areas of an island of the windward isles such as the beach in water island is its own open world explorable area similar to MHW’s locales but bigger though areas like the Jeffery village, the home area in water island, and guardian ruins are small compared to the explorable areas.ġ. Bushes that are present throughout the entirety of the windward isles where you could either find some very good loot in the form of an chest from or some very powerful minos/enemies that are pretty tough to beat, very rare chance for the Exploration ideas.Ĥ. Some Minos and grublings in explorable areas move around the area and do a number of animations, similar to Pokémon in the wild area in Pokémon SwSh to make them seem alive, if a mino/grubling spots your minos, they will either cut chase towards you or run away from you based on your lead mino’s level though some minos will charge after you no matter what or run away from you no matter what.ģ. Each of the areas of an island of the windward isles such as the beach in water island is its own open world explorable area similar to the old Minomonsters exploration with some variety similar to that of MHW’s locales but bigger though areas like the Jeffery village, the home area in water island, and guardian ruins are small compared to the explorable areas.Ģ. Hard mode battles are made to be more stragetic with minos and grublings having new moves and possibly even perks.ġ. Legendary guardian are now required to be defeated the first time when it is summoned with the 5 guardian stones needed to awaken it to restore it and have it join your other minos when you complete the quest for itīoosts return from Minomonsters 1 however they are changed up to be balanced for the new combat system. Grubling have a chance to be holding equipment that when defeated have a chance of dropping the item as lootĪrena battles are 3 on 3 battles that have a time limit, all mino levels will be set to 55. Status effects including Bruned, Poisoned, paralyzed, stunned Etc Combat is reworked into something similar to digimon world DS and FF7 Remake’s battle system where you could have a team of 3 only (can then have a team of 4 later after completing earth island) where some minos could perform combo or non combo attacks, projectile attacks, powerful attacks, and even buffs, debuffs and heals.Įnemies that are fought posses a variety of moves based on what type of enemy they are whenever they are a grubling or mino (Ex: Homing attacks, Aoe attacks, lock on attacks, etc)
